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Re: Digging Donkey Kong (for possible packing)



On 2 jan, 23:25, Steve Nickolas <lyricalnan...@usotsuki.hoshinet.org>
wrote:
> Here's the disk image I'm using:http://www.brutaldeluxe.fr/crack/DONKEYKONG.DSK
>
> On this image, the track usage map appears to be:
>
> 00000000000000001111111111111111222
> 0123456789ABCDEF0123456789ABCDEF012
> #    ########################
>
> (i.e., tracks $00 and $05-1C, 25 tracks total, contain data.)
>
> The title screen shown during load appears to be on part of tracks $0B,
> $0C and $0D, where it's upside-down and oddly interleaved but present.
> This screen can be taken out - it'll never be seen in a file crack anyway.
>
> All the fullscreen images are inverted and weirdly interleaved, and
> there's 5 more:
>
> 15/16 (0F/10) = main title
> 18/19 (12/13) = level 1 (barrels)
> 21/22 (15/16) = level 2 (girders)
> 24/25 (18/19) = level 3 (platforms)
> 27/28 (1B/1C) = level 4 (pie factory)
>
> (note that this isn't the original level ordering but all US releases are
> this way.  on the Japanese arcade version you ALWAYS play barrels, pie
> factory, platforms, girders.)
>
> OK, so there's 6 screens of 8K each - 48K just for graphics - out of a
> total of 100K.  That's 52K of everything else... including sprites.
> Ouchamagoucha.  Maybe there's other redundancies?
>
> -uso.

AArrrrrgggghhhh, you want to remove the title screen, nnnoooooooooooo
rreeesssspppeeeecccctttt (ah ah)