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Re: OpenEmulator 1.0.2 released [Apple II support!]



On 11-12-23 11:08 PM, Marc S. Ressl wrote:
On Dec 23, 9:27 am, The Wizard of Oz<Wiz...@EmeraldCity.gov>  wrote:
On 11-12-23 01:08 AM, Marc S. Ressl wrote:









Hello everyone,

it is once again my pleasure to announce that a new version of
OpenEmulator was released.

http://www.openemulator.org/

The highlight in OpenEmulator 1.0.2 is 1977 Apple II support. A short
feature list:

* Emulates the 1977 Apple II
* Joystick/mouse support with programmable axis and button mapping,
sensitivity, reversal, and joystick auto detection
* Supports PAL/NTSC video generation and crystal frequency (14.31818
MHz vs 14.25 MHz)
* Cycle-accurate video emulation
* Support for several character sets
* Emulates the floating bus
* Support of the Apple II cassette interface
* Support for Apple II revision 0 and 1 or later.
* Added the AppleColor Composite Monitor

Some tips:

* Besides the Controls menu and toolbar, you can also press CTRL
+BACKSPACE for reset and CTRL+ALT+BACKSPACE for restart
* To start BASIC, type E000G<ENTER>
* You can get cassette recordings of software here:
     -http://www.brutaldeluxe.fr/projects/cassettes
     -https://public.me.com/lord_philip
     (to load a cassette, follow the instructions with the recording, or
try LOAD<ENTER>    from the BASIC>    prompt)
* You can load Applesoft from cassette :-). You just won't be able to
use HIRES.
* Try entering this in the monitor:
   1000:AD 51 C0 EA AD 50 C0 4C 00 10
1000G
* As always, you can tinker with the XML emulation description

Your comments are more than welcome!

Merry christmas,
and a great 2012,
with the best wishes,

Marc.-

         Took a look at the site. I may give it a try over the next week or two.
I do have a couple of questions though.

- On the site the screenshots are all of the program running in an OS X
window. Would this program also run in Linux (specifically Debian based
distros such as Mint) on a PC? I do have access to a Mac Mini and a G3
mini-tower so I will be able to run it there.

- How well does it run in a VNC session?

- Although the site says the program emulates an Apple I and Apple ][
there are a couple of screenshots where it looks like it is emulating a
GS. Is this accurate and if so is it easy to do?

         An interesting fork would be to see if the program could make complete
use of all the host systems speed and resources.

                                 Later
                                 Mike

Hi Mike:

i'm looking for somebody interested in porting the GUI to wxWidgets,
so it can be compiled for Linux/Windows... know anyone? :-D

I'm good but not that good. ;-) Most of the programmers I knew I don't keep in touch with any more. Those I occasionally talk with have been promoted to sys-admin positions.

Just a thought... If your code is fairly generic you may want to look at freepascal.org. There is also a programmers front end called Lazarus. The reason for the suggestion is just about all the work is done to make the compiler cross-platform already. I gather all is necessary is to recompile the same code on the appropriate platform.

I don't see why it should not run in VNC.

Excellent. I was a bit worried since DOSBox doesn't like running in a VNC session.

Regarding the screenshots of the IIGS, they are in the "Video
Rendering" section. This is just a test of the video shader, nothing
more. I do hope to emulate soon the IIGS.

	OK makes sense.

Regarding using all the host system speed, I'm against that. My
purpose is to accurately emulate old systems, and that includes their
speed. But I do have plans regarding speed: accurately emulating the
accelerator boards you could had available at that time.

Still it would be cool to walk into a fast food joint with a laptop running a 3GHz GS. Imagine the reaction. Imagine the windroids... "But But But... THAT'S not Windows! You CAN'T do that! It's so FAST!" ;-)

With the best wishes,

	And for you as well.

Marc.-

				Later
				Mike