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Re: ANNOUNCE: Apple Game Server Online!



BLuRry wrote:
On Dec 10, 11:10 pm, Egan Ford <dataj...@gmail.com> wrote:

Happy Holidays,

I've completely my cassette port research and achieved gains of 6x
(12x with compression).  I did have an application in mind.  Inspired
by the Apple Game Server, I created a web-based version.  There is a
video tutorial if you just want to see it in action (single take, be
kind).

http://asciiexpress.net/gameserver

I've tested the iPhone 4, iPad 2, Mac Firefox, Mac Chrome, and Mac
Safari.  If you have a browser that does not work please let me know.
Thanks.


Very cool. I wonder if it is possible to make a more efficient tape
loader routine?  The original load could be used as a first stage
bootstrap too.

I think that's exactly what "hi-fi" does...

-michael

NadaNet 3.1 for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
tool--and it's seriously underused."