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Re: If you could design a $300 homecomputer today, what would you choose?
- Subject: Re: If you could design a $300 homecomputer today, what would you choose?
- From: "Stephan Schaem" <tthai@mindspring.com>
- Date: Sat, 14 Jul 2001 22:25:47 -0700
- Newsgroups: alt.amiga, comp.sys.amiga.advocacy, comp.sys.amstrad.8bit, comp.sys.apple2, comp.sys.atari.8bit, comp.sys.atari.advocacy, comp.sys.atari.st, comp.sys.cbm, comp.sys.sinclair
- Organization: Posted via Supernews, http://www.supernews.com
- References: <9ikva3$ple$1@nereid.worldonline.nl>
- Xref: archiver1.google.com alt.amiga:1499 comp.sys.amiga.advocacy:21734 comp.sys.amstrad.8bit:3618 comp.sys.apple2:10686 comp.sys.atari.8bit:6811 comp.sys.atari.advocacy:564 comp.sys.atari.st:13968 comp.sys.cbm:18218 comp.sys.sinclair:44816
"T.J.T van Kooten" <thomas@-nospam-worldonline.nl> wrote in message news:9ikva3$ple$1@nereid.worldonline.nl...
> For the sake of argument let's suppose you could design a next generation
> $300 homecomputer. The goal is to make a userfriendly machine for general
> use and for hobbyists. How would such a system look?
>
> CPU? (P.S Intel and AMD are out, far too expensive and powerhungry for this
> type of thing, you should be looking at the $20-35 level)
I, not a company or else, can by a 700mhz AMD processor for 24$.
That doesn't seem 'far too expensive' to me. Those processor rocks!
> As OS? (Linux is a dead giveaway, but there also other OS's out there)
Linux, why not. .. oh yea. You mentioned userfriendly. so thats a nono.
> Build in programming language? (please choose anything but Basic!)
Built in? Are you think stuff like in the 70's? Or you really want to put a C++ compiler in rom?!?!?
> Amount of memory? (RAM and ROM)
256meg RAM. 8K EPROM
> Graphic and Sound?
Geforce2
> Network capabilities? (internet capable)
100BT
> Plug in capabilities (remember you're making it as cheap as possible so
> modems, CD-Roms, HD's are all extras)
CDRW
> Video (TV? or Monitor?)
Video as option.
>
>
> Remember that the RETAIL price should be $300, so think in wholesale prices.
> The real costs should below $200 or even below the $150 level. You may
> presume that a million units would be manufactured so take volume discounts
> for components into account
Take a look at the XBox.
>
> Let's see what sort of systems people come up with.
Xbox.
Stephan