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Re: Man oh man - woe is me..



"Michael J. Mahon" writes ...
> 
 ....

> Actually, he probably does want to know--it's all deductible as a
> charitable contribution at fair market value.  (Of course, Goodwill is
> never going to get that fair market value from it, but that's not his
> problem.)  If it was in 2000, it might even be worth filing an amended
> return.  ;-)
> 
 ....

     Okay. A way to obtain a 'for sale' value estimate is to collect prices for base systems and Slot cards like the ones donated-- e.g. as close as possible in terms of model and condition-- from established Apple II vendors (like The Arc, B&R Computer, Creative Solutions, MC Price Breakers, Shreve Systems, Sun Remarketing, ...).  For links, see http://home.swbell.net/rubywand/A2FAQs3VENDORS.html .

     Then, do the same for any Apple II manuals and books. One place to get some prices is Amazon. If necessary, you could also check eBay auctions and ads on comp.sys.apple2.marketplace.

     For original business, utility, ..., and game software, you could check eBay auction sale prices and offers on comp.sys.apple2.marketplace. Having original manuals, etc. makes stuff a lot more valuable than just having original disks. For any boxed original you can figure at least $5.

     Some items, such as original Ultima series, Infocom (large folder style packs), ... packages, Time Zone, ... should be viewed as collectibles and priced accordingly. A way to get some idea of collectibility and pricing is to check ads and auctions, look for web sites dedicated to the game, and/or just ask here and on comp.emulators.apple2 and 'marketplace . 
     Like you would not value an early Ultima I original at $5-- something closer to $300 would be about right. (However, the fact that you gave away the stuff may mean you should somewhat undervalue it, say, to 1/3 of max-- not sure about this.)

     Anyway, you average the prices which best match each item (using established vendor prices when available), add everything, and have your value estimate.



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