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Re: Franklin Ace 2000



Roy and/or Janet Miller <millers@inetnebr.com> wrote:
> What about a 14, or 20 mhz //e? Or a machine that has, say, four different
> concurrent sessions running? That could be done with a fast 65816, and task
> switching between different portions of it's 16 megabyte memory space.

> Further, at one time there was a version of LOGO for the //e that had a special
> video card, which card had the TMS 9918 video chip, so that the //e had 16
> colors, with 32 hardware generated sprites, all on a high rez screen of about
> 256x192. So? So then, it was/is possible to give the //e a different/better
> video display (the TI video chip had it's own 16K of video RAM, which was
> outside the memory space of the CPU, so you could free up CPU memory - anything
> like that available today?

I though that it would be interesting to build an Apple II card that 
contained teh Stella and TIA chips from an Atari 2600.  Player-Missle 
graphics with hardware based pixel collision detection is just too coll to 
pass up on any platform!



> Roy

> **** **** wrote:

>> Roy and/or Janet Miller wrote in message
>>
>> >Which brings me to another issue. Some here have talked about creating new
>> >]['s, it's quite possible that Laser (Central something wasn't it?) and/or
>> >Franklin would sell, lease their rights to their ROMS and operating systems
>> if
>> >someone wanted to create a new hot ][. Who's up for it?
>>
>> It's an intriguing idea. But what could be added to the ][ architecture? I
>> mean, if all you are doing is recreating a IIe, I don't see the point. On
>> the other hand, if someone were to design a 65c832 cpu, or something along
>> that line, as someone once suggested...
>>
>> Thanks,
>> John