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Re: crude games???



I was the original poster of the first quote, and I totally agree with
everything you wrote in your response. One of my all-time favorite games was
and is Rescue at Rigel. I still spend endless hours playing my special
"runaway reactor scenario" of Three Mile Island. If I can ever get the disks
transferred, I fully intend to get deeply back into Robot War, an incredibly
subtle game. And I can't possibly leave out Eamon, my primary computer hobby
for the past 15 years, and I'll put the best Eamons up against anything that
has a comparable play time.

But no one would mistake, say, Rescue at Rigel for Duke Nukem, or Wizardry
for Tomb Raider.

Tom Zuchowski

"Phoenyx" <quazar@dcnet2000.com> wrote in message
39FDC811.21CA3498@dcnet2000.com">news:39FDC811.21CA3498@dcnet2000.com...
> > And having said that, I wonder if you have ever actually played any
> > Apple II games from the DOS 3.2/3.3 era. They are so dramatically
> > cruder than anything that has been done in the past ten years that I
> > can't imagine anyone thinking that a modern game with the same title is
> > in any way linked to the old title. Apart from the title itself, of
> > course.
>
> While I will allow that the graphics are cruder, many old games offer
> something that the current crop lacks. Well, maybe I should say RPG or
> adventure games, which I prefer. These games have substance and style
> which to make up for the limitations in graphics and sound.