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Re: The Westfront PC Translation Project
Why not Z Basic? That way you don't loose compatibility with 8bit Apples.
Arkain
Marsha Jackson <menacechgo@aol.com> wrote in message
39D7D330.B045131A@aol.com">news:39D7D330.B045131A@aol.com...
> A complication is with the size of the program, I can't get Applesoft to
take
> it all in (via EXECing the text source). So right now I'm trying to see
if
> GSoft BASIC can handle it... now I just need to dig out my manual. Yes
that
> would make it GS only, but I'll try the easy way first.
>
> Jon Bettencourt wrote:
>
> > In article(Paul Allen Panks) wrote:
> > > I am the author of Westfront PC: The Trials of Guilder, a new
> > > public domain text adventure for the Windows 95/98/Me/NT/2000
> > > operating systems.
> > > I am looking to port the game to the following platforms:
> >
>
> Jon wrote
>
> > If you send me the source code I could help port it to the Apple II and
> > (to some extent; it would need Chipmunk BASIC or HyperCard) to Mac.
> >
> > If you just want suggestions on how to port it, and don't want people
> > muddling with your code, just change CLS to HOME, ignore COLOR commands
> > (if they are what I think they are [text color?]), and you should be
able
> > to just type it in to the Apple II and save it.
>