[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Silvern Castle v5.1




  Version v5.1 is now finished and should be showing up for download
anytime soon! Watch for it at Juiced.GS, Delphi Apple II library,
trenco, and ground ftp sites.


  Bugs fixed:
  -Using the wrong key on a locked door when you are carrying more than
8 keys now works correctly.
  -Reverting party slaughter on levels 1-2 now works properly. Since
reverting on these levels was without penalty it used the same flag
value as deleting the saved game-now there is a 1 year penalty to avoid
this.
  -Level 1 chests can now never be empty or always unlocked.
  -Scenario descriptions updated to clear-up confusion about the
different scenarios.

  Changed:
  -Guild create character respects coinage preference when assigning
initial money.
  -The missing message "<TAB>-next" is now shown at the store. Also, now
this command is only accepted when you actually have a second group of
items (it beeps otherwise).

  New:
  -You can scroll through the store faster with the open-apple-jump
command. Pressing OA and a number key jumps in large increments. Thanks
to Bruce Baker for suggesting this!
  -Activating teleporter traps now are more noticable-they display
"ZOOM" on the screen.

  Jeff Fink


Sent via Deja.com http://www.deja.com/
Before you buy.