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Re: Looking for the name of an old game



In article <8e2ttp$pfv$1@hecate.umd.edu>,
Didier A. Depireux <didier@Glue.umd.edu> wrote:
>Wayyyy back when, I had a car racing game on an Apple ][ (64k). The track
>was represented by little vertical bars made to look like traffic
>cones/cylinders at the edge(s) of the road. You could race on the actual
>course of Le Mans and Monte-Carlo and other places...
>
>Would anyone know what program I am talking about? Better yet, is there a
>source available for a program like that anywhere?

Grand Prix?  Can't remember the company that made it.  One notable feature
was they tried to implement actual physics, so if you took the corner
too fast you'd skid around.  And if you got it right, skidding through
corners improved your time.  (Most racing games do this now, but this game
was a big step up from "Night Driver".)

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