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Re: Early Apple II paint programs? KDS 5000 :-)



I have an old magazine "Hobby Computer Handbook" 1979 which lists a couple
of Apple graphics programs, on cassette, "The Artist's Brush" and "Integer
Hi-Res".  There is also a mention of a "High Resolution Character
Generator".  Also "Slide Show #1"  "Curves" and "Micro Movie".

Some were programming tools, some are programs.

Mary
squish <squish@classicfm.net> wrote in message
382e071f_2@news2.vip.uk.com">news:382e071f_2@news2.vip.uk.com...
>
> > Chris Williams wrote in message <7vr9c6$64r$1@nnrp1.deja.com>...
> > I'm working on a history of computer graphics, and I'm trying to
> > make sure that no innovative platform is slighted.
> > On Prof. Wayne Carlson's Computer Graphics timeline at:
> > http://www.cgrg.ohio-state.edu/~waynec/history/timeline.html
>
> Dunno if CAD packages count here, but I wrote one in 1981 / 82
> called 'KDS 5000', for designing and costing kitchens :-)
>
> It used its own DOS, with a modified RWTS driver, and the 3D
> perspective stuff used 32-bit binary multiplication (coded in 6502
> assembler) and 4*4 matrices to do the object--world--viewport mapping.
>
> The shape database used indexed-sequential files to hold the
> virtual plot instructions (vectors), mapped thru the matrix pipeline
> to either the screen (in hires monochrome mode) or a Watanabe
> flat-bed plotter using the Aristocard (a printer card I designed for
> a UK Apple dealer in 1981).
>
> Still got a Europlus up in the loft (haven't booted it up for years
though)
>
> S q u i s h
>
>
>