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Re: Early Apple II paint programs?



Chris Williams <paint_progs@hotmail.com> wrote:

>   Does anyone recall this? Does anyone have this? Does anyone
>disagree with his assessment? I'm interested in any hearing about
>your experiences doing 2D and 3D(?) interactive graphics on the
>Apple II and IIGS. Any information would be helpful.

The history of Apple II mouse based paint programs
begins in 1984 with the release of MousePaint, a
MacPaint port to the IIe.

The truly great paint programs came with the release
of the IIGS:

8/16 Paint (one version for the IIe and one for the GS)
TopDraw (draw program)
AppleWorks GS (integrated with draw/paint)
DeluxePaint II (paint)
PaintWorks Gold (paint)
Platinum Paint (full featured paint)
DreamGraphix (3200 color paint)
HyperStudio (hypermedia w/paint module)
HyperCard (hypermedia w/paint module)

For 2D animation:

FantaVision

For 3D modeling and animation:

Animasia 3D (model 3D shape then move
it along with other shapes through virtual
3D space with various cameras and lighting
over a timeline to create 3D movies)

Raytracing:

It might surprise your professor that POV-Ray
has been ported to the IIGS to run under the
GNO/ME Unix like environment.