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Re: Poll: would you pay for SimCity and Ultima II for the IIgs?



magnusfalkirk wrote:
On Mar 31, 11:49 am, Sean Fahey <a2...@hotmail.com> wrote:

On Mar 31, 9:24 am, Toinet <antoine.vig...@laposte.net> wrote:


I've officially requested the permission to port those two games on
the Apple IIgs and the answer was quite clear: "We would require a EUR
20,000 minimum guarantee and a 10% royalty rate."

I think you got a passive "get lost" reply to your inquiry.


I'd be saying "get lost" to EA. Are they out of their mind asking that
kind of money for a game for a computer that hasn't seen commercial
support in at least 14 years? I'd second the idea of trying to go with
the freeware Micropolis port to the GS.

I think you misunderstand their intent--this is a lawyer's way
of saying "No."

-michael

NadaNet 3.1 for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
tool--and it's seriously underused."