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Re: How many of each II model produced?



Supertimer wrote:
> 
> pmd@NETescape.ca (Perry Dueck) wrote:
> 
> >I'm curious...
> >
> >Does anyone know the approximate (or even exact) numbers of each model in
> >the Apple II family that were manufactured by Apple Computer, Inc.?
> 
> About 12 million from publications I've read.  This includes
> "II at Work" from the late '80s/early '90s and "Compute!"
> magazine.
> 
> >-Apple ][
> >-Apple ][ Plus
> >-Apple //e (both beige and platinum)
> >-Apple //c (all)
> >-Apple IIc Plus
> >-Apple IIgs (all ROM versions)
> 
> I    -----    approx. 400
> ][    -----    approx. 100,000
> ][+  -----    approx. 1 million
> ][e  -----    approx. 6 million
> ][c  -----    approx. 3 million
> ][c+  -----    approx. 100,000
> ][gs  -----    approx. 1.5 million
> 
> >...according to some info I pulled off of Apple's web site a couple of
> >years ago which contained a corporate timeline of the company, it stated
> >that in November of 1993 - "After 17 years of active duty and 5 million
> >units shipped, the Apple II line is quietly discontinued."
> 
> That 5 million most likely refers to the Apple IIe.  If not, the
> author of that web site probably confused IIe with the entire
> Apple II line.
> 
> For comparison, the C64 outsold the entire Apple II line.
> There must be 17 million to 20 million C64 units out there!

The C64 and Apple II are practically related - they share some of the
same inards. The Apple II was and is a fine computer but IMHO the C64
was a better game machine. One noticable difference was the sound, the
C64 had 3 voices which back in the day was a "big deal". Of course I
think the Apple II's were made better and were of an overall higher
quality. The original C64's if you sneezed on them they would break.

-- 
In the 1960s you needed the power of two C64s to get a
rocket to the moon. Now you need a machine which is a vast
number of times more powerful just to run the most popular GUI.