David Schmenk wrote:
http://www.wired.com/gamelife/2011/01/bill-budge-pioneer/ Couldn't happen to a better person. Bill's 3D toolkit was my inspiration to get into graphics as a kid and I then had the pleasure of working with him briefly in '98. When we were walking down the hall, some guys who had worked at 3DO saw him and fell on the ground yelling "We're not worthy!" And yet he's the nicest and most humble guy in the world.
That's very cool. Bill was definitely a "rock star" in microcomputer graphics. Anyone remember Don Fudge? His mirthful motto was, "If you can't Budge it, Fudge it!" -michael NadaNet 3.1 for Apple II parallel computing! Home page: http://home.comcast.net/~mjmahon/ "The wastebasket is our most important design tool--and it's seriously underused."