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Re: Help! Filetype $00 problems . . .JuicedGS/Max?



Rubywand <rubywand@swbell.net> wrote:

>Supertimer wrote:
>> 
>> Rubywand <rubywand@swbell.net> wrote:
>> 
>> >     Granted, for transferring enormous blocks of stuff, 56k will take a
>> >while. But, then, how often does a user have 100MB of Apple II downloads to
>> >move at one sitting?
>> >
>> >     With NULL modem, you just start the PC --> GS transfer and, when it's
>> >done, that's it-- no disks to move around or MS-DOS conversions or need for
>> >extra drives. And, transfers go just as easily the other way. If your PC
has
>> >two serial ports, you do not even need to go off-line.
>> 
>> The reason I was so obsessed with speed of Zip disk versus
>> serial transfer is because a couple of days ago, I moved about 6MB of
>> stuff over from the IIGS to the Win PC via serial.  I did this because a
>> hardware conflict on the Windows unit temporarily disabled parallel
>> port access to the Zip drive.  I pulled my hair out waiting for the thing to
>> finish via zmodem.
>> 
>> Yesterday, I fixed the problem and my Windows unit can use the Zip
>> drive again.  I did a several similar transfers and was so much faster.
>> I could not imagine using serial as my only means of transfer.  Just my
>> take on the two solutions.
>
>     With NULL modem, you would be looking at something close to 20 minutes
>for the transfer at 56k. With a Zip disk copy, it's probably closer to 2
>minutes before the files are enscounced on a ProDOS hard disk.

Interestingly, as I was watching the transfer happen, I noticed that the
Zip drive via the PC's parallel port, transfer was slower than the Zip
drive via an Apple High Speed SCSI card.  However, Windows 95
seems to buffer the transfer...you save something and it gets cached
somewhere and the actual save happens in the background while you
are free to do something else.  Still interesting to see the IIGS transfers
faster, though, probably due to the speed of SCSI versus parallel port.

I needed to transfer the 6MB of stuff for emailing to Max Jones of
JuicedGS for review.  I wonder if Max had a chance to run it yet.