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Re: Apple II tapes backed up to wav...now what?



On Jan 26, 11:09 am, Michael J. Mahon <mjma...@aol.com> wrote:
> Nama <forums6...@mac.com> wrote:
> > On Jan 20, 9:44 am, fadden <fad...@android.com> wrote:
> >> On Jan 13, 7:50 pm, Nama <forums6...@mac.com> wrote:
>
> >>> All the programs are machine code except one (Planets by Programma). I
> >>> was able to load the .po file for Planets and run this in an emulator
> >>> in Applesoft basic, but how do I load and run the machine code
> >>> programs, many of which have converted as 2 or 3 separate files using
> >>> Ciderpress? I'm a little confused.
>
> >> The cassette or accompanying documentation will usually have some sort
> >> of indication, e.g. "2000.2200R 2000G" or "30.3FFFR".
>
> >> Cassettes with 2 or 3 separate files *might* just have 2 or 3 copies
> >> of the same thing (so you have a backup in case the tape wears out).
> >> One game had different versions with progressively harder difficulty
> >> levels encoded this way.
>
> > Yes, For Ack Ack, Speedway and Retreat the cassettes indicate
> > 200.2000R, and they all seem to load, but then after the title screen
> > they just end with a blank screen and the astrix prompt in monitor.
> > I'm not 100% sure if they have loaded successfully but I get no
> > errors, and I'm not sure if I'm missing a 'Go' address or something. I
> > can't see anything written on the cassettes about this. The only other
> > cassette I am having trouble with is Super Othello with 30.6000R. This
> > also seems to load, but again just ends up in monitor with a blank
> > screen.
>
> You're running this on a ][+, right?
>
> -michael  -  NadaNet 3.1:  http://home.comcast.net/~mjmahon

An emulated II+ at present