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Re: Wolf3D scenario again



 Rubywand raised the cup and toasted:

 R<|      Yeah; I've trued BJ's Revenge a few times. Ther _IS_
   | "something sinister behind that door"!

Especially the one that opens to the firing squad on 2-2.

For those not yet there, advice:  When you get on the elevator at the
end of 2-1 (and it's quite well-hidden and well-protected), before you
pull the lever switch your weapon to rocket launcher.  End the level,
get the tally, and right when the Get Psyched message goes off the
screen hold down the mouse button... when the shot leaves the tube,
move to your right behind a pillar.  You'll understand why, quick. :)

And that level seems to have some real sinister doors -- and CORNERS.

                                                        << mushroom >>

 * 2qwk! 2.04 * Getting lots of junkmail? Cancel your subscription to Prodigy.