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Re: Leadlight released officially after competing in IFComp 2010



On Nov 19, 6:04 am, magnusfalkirk <dean.pha...@gmail.com> wrote:

> I'll probably download the game and set it up to play on my GS or IIc
> at some point in time. One question I have is this: Since you say this
> is derived from Eamon is it possible for other people to write games
> for this engine or is it a one time deal?

Hey Magnus. If you happen to run it on a IIc using two 5.25 floppy
drives, let me know how that goes, as it's the only  scenario I
haven't tested in the real world. (the 5.25 drive on my IIGS is kaput)

The features are super optimised for just this game, due to the
difficulty of making everything work with the RAM constraints. Of
course, Eamons are always customised on a per game basis, but the
general stuff that others might be interested in using in another
Eamon - synonym engine, two descriptions per object, better parser,
disambiguation, multiple save slots and autosave - would require some
dissection and documentation by me to be useable. Or a lot of poring
over the game listing by someone else in the meantime :)

- Wade

>
> Dean