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Re: AppleWin Patch for High Resolution Screens
On Nov 21, 1:21 pm, "Wayne A. Arthurton" <warthur...@arthurton.com>
wrote:
> Previously posted on comp.emulators.apple2
>
> The viewport is now 1120 x 768, up from 560 x 384.
>
> I took a few shortcuts, so there are a couple of caveats to mention.
>
> * There is no choice whether to double or not, it just doubles
> * I did not convert all the magic numbers in the code to variables or
> constants
> * I removed the optimized progressive refresh, and replaced with a
> full emulated screen one (already in the code but disabled due to some
> glimmering)
> * I cheated and make a helper function that translates the BilBlt GDI
> calls into a StretchBlt call.
> * I have not experimented with SetStretchBltMode to produces the best
> quality image
> * I plan on continuing my work on this and creating a proper patch to
> submit to the project. I would like to make the double size
> selectable from config screen, remove all the magic numbers and
> investigate reimplementing the progressive update logic.
>
> Screenshots and download available athttp://post.ly/1DGaq
Looks good in windowed mode, but has trouble (crashed on my Win7
system) when made full-screen. Many buttons inaccessible in full-
screen mode & hitting F2 to reset caused a crash.)
Cool fix, though! Thanks.