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Re: Light at the end of the tunnel.....



Supertimer writes ...
> 
> "blulynx" <blulynx@wt.net> wrote:
> 
> >I was an Apple II gamer in my childhood, and some
> >of those old titles appeal to my sense of nostalgia
> >(I hear some games in their origional boxes are
> >actually collectors items). Those who distribute old
> >software are really doing their part to revive the Apple II
> >community. They do a great service to developers by
> >providing free advertising of the "Apple style" that
> >old and potential users will expect. It should be a great
> >relief to any struggling developer to know that there are
> >people out there who take time out to evaluate, enjoy,
> >and pass the word about great work. Those who
> >distribute software do one very important thing for
> >the developer that nobody else will without a price:
> >get his or her name out there! So I say screw pessimism.

>>
 
 That kind of thinking works for old titles like Karateka,
 but what about newly released titles?  If Mike Westerfield
 releases GS BASIC, for example, I think he expects to
 sell at the very least 100 to 200 copies.  I think the A2
 market can still support at least this meager number of
 sales.  For example, Quick Click Calc released about
 two and a half years ago sold something like 500 copies.

<<


     Though released 2+ years ago and getting a boost in II Alive, if
QCC could sell 500 copies, a new GS BASIC would do much better than 100
or 200.

 
> What would happen if GS BASIC appears, on the day
> of its release, on Asimov?
 ....

     One might just as well ask: "Suppose GS BASIC appears on the Ground
ftp site on the day of its release?" or "Suppose GS BASIC appears on the
A2-Caltech ftp site on the day of its release?" or "Suppose GS BASIC
appears on SuperTimer's web site on the day of its release?"

     Since when has any current commercial GS software been maintained
on Asimov?  Blulynx's comments clearly relate to old out of print stuff.



Rubywand