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Re: WANTED: Information on Apple II copy protection
DougKalley writes ...
>
> Commodore disk protection was horrible...I remember using Mr.Nibble to copy
> disks that were copy pro'd but still having to crack the disks later because
> the r/w head would fly back and forth, hit the end of the disk and almost
> vibrate off the desk. The 1541 would sound like piezo buzzer on some games made
> in the mid 80's.
>
> Those books on cracking C= disks (Crackerjax?) saved lots of money that would
> have been spent on drive alignment.
>
Some C-64 games produced drive gyrations that were kind of gross.
Apple II game protection was, mostly, less noisy. It's hard to say
whether or not playing lots of copy-protected games would have messed up
Disk ][ alignment because so many disks were routinely cracked and saved
without the protection.
The worst effect of protection was that, too often, it ended up
bombing your originals. Origin's "Tangle Tales" is a good example of
using copy protection which seemed guaranteed to eventually eat its own
diskettes.
Rubywand