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Re: Rubywand's new award! Plus, Answers



On Tue, 03 Mar 1998 06:06:26 -0600, Rubywand <rubywand@swbell.net>
wrote:

|>> What is your hang up with the "standard OS"?  What exactly does that
|>> mean?
|>
|>     It means System 6.0.1 without a lot of weird, undocumented,
|>untested add-ons.
|>
|>     The "hang-up" with the standard OS is that it is the one which the
|>vast majority of users will have installed. It is, consequently, the
|>environment in which a typical GS program is expected to run without
|>crashing.

ummmm...  i thought this was the **standard meaning** of that term?
(no pun intended)  the point of the "standard OS" is to have a
benchmark upon which all others are compared.  if it'll work on the
"standard OS" and it doesn't work on something else, then the
difference in the OS installations holds the answer to the problem...
oh...  wait.  i'm applying logic here.  i can't do that, can i?
<gd&r>

|>     As for programs, like Spectrum, which require vendor-supplied
|>add-ons, one observes that the add-ons were supplied. Where was Wolf3D's
|>add-on when it was released?

wherever this GUPP thing is, apparently.  wouldn't it have been
easier, in the long run, if the DOC writer(s) suggested having GUPP on
hand just in case?  (this assumes Jeff's insinuation that everyone on
Delphi knew about this hole in the OS when he says they did.
personally, i think that AOL, C$, Delphi, and GEnie are over-rated.)

|>     Really, Jeff, posting a IIgs New Game announcement only on Genie or
|>Delphi would hardly make sense. One might just as well stuff the press
|>release into a bottle and toss it into the Pacific Ocean.
|>"Consideration" or not, unless Wolf3D's release was supposed to be Top
|>Secret, it had to be posted to csa2.

again, this is logical, but wouldn't it make sense that if one posts
an announcement somewhere, shouldn't that place be monitored, even for
a while, for bug reports?  it would have saved a lot of people a lot
of heartache, AND cut the flames here by half, anyway...  :\

[excuses snipped]

|>     By the way, it is interesting that everyone seems to automatically
|>assume that hanging out on Delphi means no exposure to bug reports. Is
|>everyone there asleep?

<sarcasm>
well...  Delphi users apparently know EVERYTHING....
</sarcasm>

|>send emails. (Remember, Nathan's name is, like, on the credits? Every
|>post _was_ a report directly to the last person to actually work on the
|>program.) 

not really.  as i understand recent posts, Nathan's name was given in
the credits because Sheppy used a routine that Nathan wrote and
submitted to him.  that Sheppy put this routine in "at the last
minute" was Sheppy's call.

that being said, if the OS has a problem, let the blame go to Apple.
if there was sufficient warning and a way to re-write the part of the
game that exposed the OS's problem, then there's no reason it
shouldn't have been done.

either way, for anyone to assume that a program is going to work
perfectly in its first few weeks of life is insanity of the first
order.  even -I- know that if you want a stable program that is
bug-free (well, MOSTLY bug-free...  <g>), then you should wait a while
and let things have a little time to show themselves....

|>     Ask yourself: "What would Wolf3D's chief programmer have done had
|>the crash problem been detected a few days before release?"
|>
|>     Answer: He would have changed _the_ _program_ so that the game did
|>not crash. This is the same approach any game programmer would take.

either that, or warned people about the conditions surrounding the
crash...

|>     To be sure, posting a bug report, posting a convenient workaround,
|>and posting an alternative, experimental game patch are serious abuse.

actually, i think he was referring to events BEFORE the game was
released...  there've been quite a few flame wars going on lately.
(and i've been TRYING to stand by with my trusty CO2 bottle....  dunno
yet if it's been working...)

just my $0.02 ....

---
William Smith
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