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Re: LogicWare's Wolfenstein 3D BUG! a Fix?



Eric Shepherd writes ...
> 
> In article <34F1277C.4B091BCE@swbell.net>, rubywand@swbell.net wrote:
> 
> >      What the patch does is eliminate the SetTSPtr CALL. The stack PULLs
> > (68's) are to remove PUSHed CALL parameters. Since this CALL seems to be
> > used mainly or entirely to display a message telling you that your
> > Desktop file is being updated when you first start the game, eliminating
> > it should not affect game play, except, of course, that Wolfenstein 3D
> > should no longer bomb upon exit.
> 
> This patch eliminates the tool patch in Wolf 3D, which reintroduces the
> bug that the tool patch in intended to fix, ....

     Using the patched version, I've done many Game Start/Play/Quit
sequences both with and without Hierarchic installed. So far, there have
been no crashes. The game appears to work fine.

     What is the newly revived old bug supposed to do?


Rubywand




> but if you want to add bugs to
> Wolf 3D, be my guest.
>