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Re: A Tale of Two Apples
Mark C Spaeth <mspaeth@athena.mit.edu> wrote:
> In article <199710241000333073669@slip129-37-106-92.wa.us.ibm.net>,
> B.J. Major <bjblackbear@ibm.net> wrote:
> >Mitchell Spector <spec@vax2.concordia.ca> wrote:
> >since the Sega Genesis & Turbografix-16. Second, very few of these
> >emulators play with joysticks, let along the high quality arcade-style
> >joysticks you can buy for home use now. They make you play with the
> >keyboard, which is totally unnatural to me. If they improve in that
> >regard, I may give them a second look--but I'd still prefer the real
> >thing, any day.
>
> When I'm playing games like space invaders and asteroids, the keyboard
> is quite natural... don't for get that arcades didn't always have
> joysticks...
Yes, right.
>
> (and how would tempest feel with a joystick?
> centipede with a mouse?)
OK, to clarify: the *majority* of games originally played with the
joystick. Ones you mention above plus others like Arkanoid, etc.
don't--but they are in the minority.
--
--bj Auto reply will not work; remove "black" to reply.
Proud owner/user of Apple Computers since 1984.
"None of my computer systems do Windows."