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Re: R. Odyssey Minefield
In article <619fql$oks$1@goanna.cs.rmit.edu.au>,
Paul Francis Gilbert <pfg@yallara.cs.rmit.EDU.AU> wrote:
>Ben Sokal <fractal101@aol.com> writes:
>
>>In the old apple [] game Robot Odyssey, does anybody remember how to
>>solve the minefield puzzle on level 4? I've been playing Robot Odyssey
>>on an emulator for my PC and that puzzle's got me stumped!
>> - Ben Sokal
>
>Is that the area where there are invisible walls that you need to navigate
>around? There are two ways to complete it:
SPOLIER...
>1) The way the designers intended: In the NE of the level is a maze area that
>is an exact image of the minefield. You can use that as a guide to program
>a robot to navigate the maze using a simple state machine with inputs from
>the bumpers, and outputs to the thrusters... ie. go east: east bumper hits
>then change to moving north, etc.
Ah... I remember that puzzle. I followed the intended solution, but
even more so. I built a robot which could make it through the duplicate
maze, hit the trigger, AND return. Imagine my surprise when the robot
hit the trigger and all those walls vanished.
Oh well -- there's always the pride of accomplishment.
--
-------------------------------------+-----------------+-------------------
Jeffrey Robertson | jeffr@nortel.ca | N O R T E L
Software Engineer +-----------------+ Northern Telecom
"I speak for myself, not Nortel" - Me Broadband Networks