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About FreeCell GS



Last week I posted my version of FreeCell GS to comp.binaries.apple2
and uploaded it to Ground.  This is a late-beta release, but is
fully playable and stable.  It is lacking many error messages, but
if you are running it from a hard drive, you won't miss them.  If
you find any bugs, or if something doesn't behave intuitively, please
post a message or e-mail me.


So far, the following bugs have been corrected for the next release:
  - Choosing "Save As..." wasn't asking the user for a filename.
    (The file was automatically called SolSavedGame.)

  - Non-last cards that were hilighted from an apple-click did not
    have their full height hilighted.


I have also had the following features suggested:
  - Automatically make use of empty columns to increase the number
    of cards that can be used (a la Windows version)

  - Automatically add cards to their appropriate stack when they
    become available (again, like Windows version)


The next release will probably be bug-fixes only, but I would still
like to hear feature requests.


Thanks, and enjoy!
  Jeremy Hack