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Re: Koala Pad
On Mon, 25 Aug 1997 07:54:14 +0000, Rubywand <rubywand@swbell.net>
wrote:
>Ray writes ...
>>
>> I just got a Koala pad at a thrift store.
>> It looks like fun but I don't have any idea how to use it. What prgrams
>> support Koala Pads? Can it connect to a IIgs? This one has a male
>> cable end and the doesn't seem to match to any of the ports on either my
>> IIgs or my IIe.
>
> The Koala Pad 'looks like' a two-button joystick to your Apple II.
>So, any software which accepts joystick input can use the pad. This
>includes the paint program originally included with the pad (the "Koala
>Micro-Illustrator"), "Blazing Paddles", "Dazzle Draw", "816 Paint", and
>many other programs.
>
> The Koala Pad has the old 16-pin game plug. It is supposed to be
>plugged into the Old Game Port socket. This is an 'IC socket' near the
>back right side of the Apple II (II+, IIe, IIgs) motherboard. The cable
>end should be facing toward the back.
>
> It's a good idea to get a 9-pin plug -to- 16-pin socket converter
>cable so that the pad can be plugged into the newer, external, 9-pin Game
>Port. This makes it much easier to unplug the pad when you want to swap-in
>a joystick for games. The converter cable is not hard to build; or, you
>may find one at a swap meet.
>
>
>Rubywand
xcuse me, but the more common connector for the Koala pad WAS a 9-pin
din. Most were sold for Atari's or C64's and the C64 prg. GEOS even
HAD a driver for Koala Pad. There were many different prgs. for the
different platforms. I would think the 16 -pin Apple model would be
rare indeed. Most just plugged into the joystick port and a prg.
determined the functions.
ciao larry
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