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Re: Koala Pad



On Mon, 25 Aug 1997 07:54:14 +0000, Rubywand <rubywand@swbell.net>
wrote:

>Ray writes ...
>> 
>> I just got a Koala pad at a thrift store.
>> It looks like fun but I don't have any idea how to use it.  What prgrams
>> support Koala Pads?  Can it connect to a IIgs?  This one has a male
>> cable end and the doesn't seem to match to any of the ports on either my
>> IIgs or my IIe.
>
>     The Koala Pad 'looks like' a two-button joystick to your Apple II. 
>So, any software which accepts joystick input can use the pad. This 
>includes the paint program originally included with the pad (the "Koala 
>Micro-Illustrator"), "Blazing Paddles", "Dazzle Draw", "816 Paint", and 
>many other programs.
>
>     The Koala Pad has the old 16-pin game plug. It is supposed to be 
>plugged into the Old Game Port socket. This is an 'IC socket' near the 
>back right side of the Apple II (II+, IIe, IIgs) motherboard.  The cable 
>end should be facing toward the back.
>
>     It's a good idea to get a 9-pin plug -to- 16-pin socket converter 
>cable so that the pad can be plugged into the newer, external, 9-pin Game 
>Port. This makes it much easier to unplug the pad when you want to swap-in 
>a joystick for games. The converter cable is not hard to build; or, you 
>may find one at a swap meet.  
>
>
>Rubywand

 xcuse me, but the more common connector for the Koala pad WAS a 9-pin
din. Most were sold for Atari's or C64's and  the C64 prg. GEOS even
HAD a driver for Koala Pad. There were many different prgs. for the
different platforms. I would think the 16 -pin Apple model would be
rare indeed. Most just plugged into the joystick port and a prg.
determined the functions.

ciao  larry

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