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Re: KFest '97



>> Are there any applications for it yet?

I'm working on a cross-platform game project in my spare time (what
little of it I have) which will run on IIgs, Mac OS, and BeOS and will
use TCP/IP for multiplayer game support.  I plan to support Richard's
TCP/IP for that.


Eric Shepherd
* My opinions are my own; any attempts to blame them on
* someone else will prove futile.