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Re: Backing up protected disks



You could spend a dozen hours or so per disk cracking the protection
scheme, like I did with Wizardry this year at KFest. Or you could try
Locksmith or Copy II+ with their extensive parameter databases. If
Archon is a single-load game there are various hardware solutions
(e.g. a card called the "Wildcard" I believe) that'll capture the
image in memory after it loads.

No method is guaranteed to work unfortunately. Copy protection just
sucks.