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Re: Drawing GIFs w/GS... propotional prooblems!
- Subject: Re: Drawing GIFs w/GS... propotional prooblems!
- From: smentzer@pacbell.net (Steve Mentzer)
- Date: 1997/05/01
- Distribution: inet
- Newsgroups: comp.sys.apple2
- Organization: Organization? What's that?
- References: <5k9lhe$l1p@nntp.hut.fi> <5k9ms4$rar$1@darla.visi.com>
In article <5k9ms4$rar$1@darla.visi.com>, nathan@visi.com says...
>
>
>In article <5k9lhe$l1p@nntp.hut.fi>, Paul Dunkel <pdunkel@cc.hut.fi> wrote:
>>I have drawn some pictures with AW GS, then converted them to GIFs and
>>uploaded them to my account. Everything works great, but the propotions
>>are wrong. I mean the square isn't a square anymore, but a rectangular.
>
> That's a relic of the original Apple II display modes: pixels
>on Apple IIs aren't square to begin with.
>
>>Now I do like this: I draw a picture. When it's finnished, I group it
>>and stretch it at y-direction to double... Then I convert it and
>>upload. And it looks good enough.
>
> You expect it any other way? AWGS is running the GS's in 640x200
>mode. Other computers are all 640x480 (well, VGA displays can be
>coerced into 640x400 mode, as stuff like the Windoze 95 boot logo
>shows) in that mode. Of course doubling it vertically is going to make
>it look right on other systems.
>
Not to pick bones with you here, but the Win95 logo screen is actually
320x400x256
smentzer@pacbell.net