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Re: Wolfinstein 3D
- Subject: Re: Wolfinstein 3D
- From: guenter@student.uni-kl.de (Marvin)
- Date: 1997/02/03
- Newsgroups: comp.sys.apple2
- Organization: Universitaet Kaiserslautern
- References: <5ctf76$dfs$1@nz12.rz.uni-karlsruhe.de> <5ctjma$nuu@login.freenet.columbus.oh.us>
Dan Masterson (dmasters@freenet.columbus.oh.us) wrote:
: Nice thing to be teaching your kids. HOW TO KILL!! Isn't that what the
: games all about?
It's the fact that Wolf 3D is available for the IIgs which was called
'impossible' a short time ago, not the game itself, which makes me excited!
When I first saw Wolf 3D on the PC, I was infinitely bored by that game.
Picking up keys, shooting bad guys, hugging the walls to find secret
doors... yawn!
Nice graphics, but no brain in this game. Oops, I forgot : There is a lot of
brain, but it's all scattered over the floor... :-)))
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Need Apple II gs software? Visit ftp.uni-kl.de...
Visit the Vogon hold at http://www.student.uni-kl.de/~guenter/vogon.html
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