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Re: Apple // Game Gods
- Subject: Re: Apple // Game Gods
- From: roby@h2net.net (Roby Sherman)
- Date: 1996/10/18
- Newsgroups: comp.sys.apple2
- Organization: Rocky Mountain Internet Inc.
- References: <540e7p$2bg@sun.rhrk.uni-kl.de> <5488l7$g6@borg.svpal.org>
In article <5488l7$g6@borg.svpal.org>, Paul Creager wrote:
>> - Ken or Roberta Williams as a member of Sierra
>
>I certainly would _NOT_ invite them. Although Sierra got its start on
>Apple II's, they were one of the first to drop II development, and Ken
>Williams went so far as to bad-mouth the Apple II.
This is true. On more than one occasion I have heard Ken Williams bad mouth
the Apple ][. I remember talking to him about some Helicopter game that
they were trying to port to the GS. He told me that it would never be ported
because :
1> The GS was too slow (In other words they didn't want to write native code)
2> They could not see supporting a platform with such an insignifigant
market share. This was in the late 80's when the Apple II market was still
quite large, signifigant, and popular.
Don't invite them.
--Roby
--
--roby@h2net.net----------http://www.h2net.net/p/spieg----------Denver, CO--
A well-used door needs no oil on its hinges.
A swift-flowing stream does not grow stagnant.
Neither sound nor thoughts can travel through a vacuum.
Data rots if not used.
These are great mysteries.
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