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Re: Where to begin programing ?
In article <53l79s$npv@dove.qut.edu.au>, yeo@pigeon.qut.edu.au (Willie
Yeo) writes:
>
> After thinking for a while, spend a bit of money buying pre-loved
>ORCA/Pascal 1.3, ORCA/C 2.0, ORCA/M 2.0, GNO/ME 2.06 and heaps... I think
>I should seriously consider doing something simple (maybe a simple game
?)
>for the Apple IIGS that I had for a while...
>
> Program is, where to begin ?
>
> I have the entire Apple IIGS References By Addison Wesley, the
>Apple IIGS Toolbox Revealed, Programming the 65816 books, but, I can't
>think of where to being, what languages to use, etc....
>
> Any suggestions ? I know there are tons of sources out there, it
>is just where to being is the word.
>
>
If you know BASIC, or Logo, then, a good place to start GS
programming is Orca/Pascal. If you have done assembly language
programming, then, another choice is Orca/M or Merlin 16+.
If you have not done any programming at all, then, begin by writing
some Applesoft BASIC programs. You can learn much by modifying games and
other BASIC programs.
Rubywand