[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Stuck in Sierra's Dark Crystal



 
 samworf@ix.netcom.com (Sam Worf) wrote:
 
 || I've been trying to finish this one since I purchased it in '82 --
 || to date it's the only adventure game I've never finished.  It is
 || driving me insane.
 ||   What must I do to get out of the Garthim pit under the castle?
 || The only think I can think of to do that doesn't get me grabbed
 || immediately is to throw a smoke seed, and that only buys me one
 || move.
 
Sam Worf,
 
I have Kim Schuette's _The_Book_of_Adventure_Games_ with map and clues to
Dark Crystal. I don't have, and haven't played the game so interpolating
your "Garthim pit under the castle" question to the map and clues I'm
guessing the following would be apropos:
 
  In the area where 'Sewer Sounds South (Chamberlain Appears)' the clue
   is:  "Not to worry, Kira is supposed to get kidnapped here!"
 
   The next area after that is 'Bottom of Pit  Garthims.'  The clue here
   is:  "Don't dally about. Run. Go Hole. Untie Aughra." This should get
   you to the next area, labled:  'Precarious Lodge 1/2 way up Shaft.
   Xtal above.'
 
Let me know if this helps.

nancy

ProLine:  pro-aplbytrs!nancyc@pro-nsdapple
Internet: pro-aplbytrs!nancyc@pro-nsdapple.cts.com
UUCP:     crash!pro-nsdapple!pro-aplbytrs!nancyc