[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Stuck in Sierra's Dark Crystal
samworf@ix.netcom.com (Sam Worf) wrote:
|| I've been trying to finish this one since I purchased it in '82 --
|| to date it's the only adventure game I've never finished. It is
|| driving me insane.
|| What must I do to get out of the Garthim pit under the castle?
|| The only think I can think of to do that doesn't get me grabbed
|| immediately is to throw a smoke seed, and that only buys me one
|| move.
Sam Worf,
I have Kim Schuette's _The_Book_of_Adventure_Games_ with map and clues to
Dark Crystal. I don't have, and haven't played the game so interpolating
your "Garthim pit under the castle" question to the map and clues I'm
guessing the following would be apropos:
In the area where 'Sewer Sounds South (Chamberlain Appears)' the clue
is: "Not to worry, Kira is supposed to get kidnapped here!"
The next area after that is 'Bottom of Pit Garthims.' The clue here
is: "Don't dally about. Run. Go Hole. Untie Aughra." This should get
you to the next area, labled: 'Precarious Lodge 1/2 way up Shaft.
Xtal above.'
Let me know if this helps.
nancy
ProLine: pro-aplbytrs!nancyc@pro-nsdapple
Internet: pro-aplbytrs!nancyc@pro-nsdapple.cts.com
UUCP: crash!pro-nsdapple!pro-aplbytrs!nancyc