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Re: Accelerator cards
> sfahey wrote:
>
> Not if you're linking and compiling... can't ever get fast enough
there.
>
That is one thing i didn't think of, but another is when running GSOS
you would see a massive speedup.
but running most other software (games) would be like trying to play
them in fast forward because it relys on CPU timing. very few games
you will see smoother frame rate, some games (like Dungeon master)
gets allot more responsive.
Most of the games and some software would not scale to well with more
speed because how they was programed to use the CPU.
They would (should) build it with a on and off (stock or active
speeds) and a user defined speed setting up to 30mhz when active.