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Re: NadaNet 3.1 Released



D Finnigan wrote:
Michael J. Mahon wrote:
 or because it requires some simple adapters for the game port


That's what is keeping me from it. A few months ago I said that I'd build
adapters in the summer. Well, the summer is here, so it looks like I've got
the time to do it! Just a trip to the Radio Shack to pick up an iron and the
components. :-)

Outstanding!  Keep me/us posted...   ;-)

BTW, a low-wattage, small-tipped iron is recommended, along with some
thin (#28) rosin-core solder.

It may be worth practicing a bit before soldering on the machined-pin
sockets, since a little extra heat can melt the plastic.  I find it
useful to plug them into another socket both to act as a heat sink and
to provide mechanical support for the pins.

-michael

NadaNet 3.1 for Apple II parallel computing!
Home page:  http://home.comcast.net/~mjmahon/

"The wastebasket is our most important design
tool--and it's seriously underused."