To: KP KP wrote:
On May 17, 3:31 am, Toinet <antoine.vig...@laposte.net> wrote:On 17 mai, 09:18, Polymorph <mike.a.steph...@gmail.com> wrote:On May 17, 5:03 pm, Toinet <antoine.vig...@laposte.net> wrote:On 17 mai, 03:18, KP <kjpm...@gmail.com> wrote:On May 16, 6:09 pm, Toinet <antoine.vig...@laposte.net> wrote:On 16 mai, 22:52, KP <kjpm...@gmail.com> wrote:To install Hyperstudio on an emulated hard disk, do you just use the Finder to copy all of the files from all of the floppies over to the hard disk, or is there a formal install/setup program that should be used?You can do proceed either way but there is an Installer program in the program disk. There are several scripts: - A.C.E. Toolset - All Accessory Programs - All Clip-Art - All Clip-Sounds - All Files on Hard Drive - All Sample Stacks - Small Installation - A.C.E. Toolset: This script installs the Audio Compression and Expansion Toolset. These files will be installed on the selected disk, and you will need the /SystemTools1 disk for GSOS 6.0 or later. - All Files on Hard Drive: This script installs all the HyperStudio files in several folders in a main folder called HyperStudio on your hard disk, plus a number of fonts on your startup disk. You will need the version 3.1 disks /HS.System, /HyperStudio, /Samples. 1, /Samples.2, /HS.Art, and /HS.Sounds. - Small installation: (typo in the help file) This script installs the only the HyperStudio program and Home stack in the folder called HyperStudio on your hard disk. You will need the version 3.1 disk /HyperStudio.Also, why would running Hyperstudio from a hard disk give the error "This application needs Tool029 in the System:Tools folder."?See above, the Tool029 is probably mandatory for HyperStudio to run. Use /SystemTools1 for GS0S 6.0 or later to install it. You can download it fromhttp://www.brutal-deluxe.fr/public/system/ AntoineThank you! Follow-up question: Is there any way to import any type of audio (at any bitrate) from a modern machine into an emulated GS running HyperStudio? (For those of us who don't have a HyperStudio card & mic on our real-world IIgs.)There are several GS programs that can import 8-bit waveforms such as rSounder. I assume you don't want a program that comes with a digit card and/or microphone as you are on an emulated GS. rSounder is a great software, imports Mac resources IIRC and it allows you to define the frequency, output formats are numerous. It can be found here:http://mirrors.apple2.org.za/apple2.caltech.edu/sound/rsounder3.shk Then import the IIgs waveform to HyperStudio. antoine"Audio Zap" is another good audio editor for the IIgs (its the one I use). Can read/write a number of formats. Simply copy your sound file into your emulators drive image, load the sound file in Audio Zap and save to your desired destination format. Cheers, Mikehttp://mirrors.apple2.org.za/apple2.caltech.edu/sound/audiozap.shk antoineI've installed Audio Zap and am tinkering with some WAV files. What I'm hearing on the GS end, though, is mostly snow and noise. I adjust the frequency to the frequency of the WAV (have tried this with both 11000 Hz and 44100 Hz files, with the same results), and while the distant sound of the original WAV seems to be barely audible, it is all but completely flushed away by the noise. Any suggestions? Things I might be doing wrong?
Did you convert the audio file to 8 bits before copying to the IIgs? What you describe sounds like you are trying to play a 16 bit file, when the software is expecting an 8 bit file. The internal structure of these files is different - IIRC, 8 bit files have a max sample value of 255 and a min sample value of 0; whereas 16 bit files have a max sample value of 128 and a min sample value of -128.
Most IIgs audio software works best with 8 bit mono audio files. Try converting to that prior to copying the file to the IIgs.
Hope this helps. Cheers, Mike