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Re: AGS 3.0 Errors on OSX 10.6 using Java 1.6
Hey Brendan, can I get some documentation? ;)
What's the current state of multigame disks? This whole project began
because I was dying to play some old school oregon trail, which has
two disks (if I recall correctly).
If you keep writing it, I'll keep testing it.
savant
On May 20, 1:49 pm, BLuRry <brendan.rob...@gmail.com> wrote:
> And please, even if it DOES appear to work, don't STFU. Feedback ==
> ideas for more features. The compression routines are sufficient to
> drive some medium-complexity lores videos for example. The catch?
> Can't find a reliable mpg decoder written in java (**sigh**). Another
> example: I already emulate DOS 3.3 disks, so why not shoot for
> prodos? Or even hard-drive emulation. (aside from it being dog-slow
> it would work).
>
> Even better yet would be nice if someone complained about the
> abhorrent lack of documentation. It's trivial to add support for
> other games just by editing the games.xml file, etc -- but without an
> explanation of the file format you need to understand XSD or look at
> the examples in there. It's also possible to make your own program
> that loads in segments, or have a bunch of subroutines (which end with
> RTS instructions) called in a specific order.
>
> Other fun things lay hidden, such as under the Advanced configuration
> tab you can change the font for grins. Or you can change
> "display_type" to 40-column text and watch it fly like a bat out of
> hell.
>
> -Brendan