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Re: RenderinGS demo is now available!
- Subject: Re: RenderinGS demo is now available!
- From: jlee@clyde.ics.uci.edu (Orion Pax)
- Date: 1995/10/06
- Newsgroups: comp.sys.apple2
- Organization: Creative 'Ware @ University of California, Irvine
- References: <44ui26$h9c@news-2.csn.net> <44vl3o$e23@newsbf02.news.aol.com>
DialTone95 shook the fabric of space and wrote:
: my GS for.. basically what I am getting at is I have been noticing this
: trend for a while of GS users just going apeshit over new things and then
: insulting every other computer out there saying how they suck and how the
: GS rules.. don't get me wrong I love the GS and always will, but you have
Boy, PCs suck so much, I can do like 300,000 polygons per second on my
PSX compared to nothing on the PC. PSX rules. ;)
Seriously, do what I do, ignore them, killfile, etc. :) It's done wonders
to the noise/signal ratio for me. Although I do admit it's fun observing.
Joseph /================+=======/==============+============================\
jlee@clyde.ics.uci.edu | PSX \ Anime Expo | Cal-Animage Epsilon (Anime) >
-------------------------+ Kronos \ '96 | Engineering Tower TEC #201 >
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