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Re: Boot Apple //e without keyboard



In article <DF86Lt.32A.0.sheppard@torfree.net>,
Don Melton <bn281@torfree.net> wrote:
> David Empson (dempson@atlantis.actrix.gen.nz) wrote:
> : A simple solution would be to rig up an adaptor for the game port
> : (either the internal 16-pin connector or the external 9-pin connector)
> : to pull switch 1 down.  This will leave Open Apple active, which
> : shouldn't cause any problems as long as your software is not using it.
> 
> Thanks, that sounds like the solution.  I should've guessed from the 
> documentation which indicates that open/close apple can be used in
> place of the game paddle buttons.  Is there any reason not to "terminate" 
> both apple buttons?

You may prefer to pull UP the Open Apple key (switch 0), to guarantee
that any reset will do a cold start.  If you pull it down, there is a
small chance that a power-up reset will not actually reboot the
machine (if location $3F4 happens to contain a valid "funny
complement" of location $3F3).

-- 
David Empson
dempson@actrix.gen.nz
Snail mail: P.O. Box 27-103, Wellington, New Zealand