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A new version of Super Star Trek for the Ap2



Try my 'new' (IE previously unreleased anyplace) version of Super Star
Trek for the Apple II

Time to share another old game of mine with folks in the internet
age :)

You can download the disk image here:

http://home.iprimus.com.au/bloomer/STARTREK.zip

In 1995 I put together this version of ye olde 'Super Star Trek' game,
using pseudo-animated mousetext graphics and some nice sound effects.
The interface is also friendly, you just tap a key to do most things.

The game mechanics are from the version of 'Super Star Trek' from
David Ahl's 'Basic Computer Games'. As a tiny kid I loved this book,
but I was always too daunted/scared to type in the SST listing - it
was just too huge.

In '95 I was in university, and I decided to tackle the typing in of
that old game, but in the process of doing it, I was now canny enough
to be able to make my updates on the fly. It was a fascinating process
as I was updating a game I'd never played, thus I didn't fully know
how it played or worked while I was modifying it. Anyway I think the
result is pretty cool, and fun to play today. I like the fact you can
put in non integer values for your warp speed, course direction and
torpedo launch directions. It's often helpful or necessary to do so,
as well.

The instructions, if you ask for them, can seem interminable. I almost
wonder now if you're better off just trying to play the game
immediately... but they are there to explain any fine details if you
need them.

Also on the disk is 'Operation Mouse', my friend and I's cheapo
attempt to begin to program something like Operation Wolf with
mousetext graphics. It was an experiment and is maybe good for one
laugh, but not actually any good!

Hope ya dig,

- Wade