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Re: Revelations to the A2 World



>I have ample amounts of professional and trained individuals in the audio field
>that will verify that every word written about them in each releases
>documentation file, is accurate true and correct.  I've always released all of
>them, as real, sincere 3-D and 4-D enhancements/remastered music from others.

You must be on drugs, because you only imagined them all. I checked out your
first VAMPS disk pretty thoroughly when I was deciding whether to put it on
the caltech FTP site, and it was obvious from the doc file and the musics
that all you did was double up the tracks and invent a bullshit explanation
for it. I've done remixes like that myself and I call them stereo remixes
because that's all they are.

>They have listened to them all (per my written & documented instructions) all
>concluded that everything I said within the documentations are accurate
>and true, in their professional opinions, with respect to the music,
>special effects, etc.

Gee, maybe your instructions didn't make it onto the first VAMPS disk, because
I sure didn't see anything that told me I needed to do something unusual to
evaluate the music. You went on & on about how the GS already has the needed
capabilities built in. Not without a joint or some hash brownies it doesn't.

>was more efficient and faster at loading the VAMPS/NTV music modules, without
>using memory mgr. and  its taking advantage of the GS virtual memory op-code
>abilities, much like Tim Meekins new program imageQuant, does, with GS/OS.

This is utter bullshit. The only thing imageQuant might do that resembles
virtual memory is simulating it in software to handle large images, something
Fontrix did on the original Apple ][ years ago. There is no GS ability here.
The disk cache you're referring to here uses full track reads and a normal
cache implementation. Virtual memory has nothing to do with it.

Todd Whitesel
toddpw @ ugcs.caltech.edu