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Re: Apple II emulator for iPhone?



On Feb 11, 6:48 am, Jim <j...@magrathea.plus.com> wrote:
> On 2010-02-11, Alex Lee <ale...@mac.com> wrote:
>
> >>> Anyone willing to take out the challenge to port Apple II emulator (or
> >>> better yet, Apple IIGS emulator!) to iPhone or iPad?
>
> >>>http://toucharcade.com/2010/02/09/commodore-amiga-emulator-coming-fro...
>
> >> Apple will not allow emulators in the App store
>
> > It's gotten through Apple before...
>
> >http://itunes.apple.com/au/app/commodore-64/id305504539?mt=8
>
> I think it's that they won't allow _programmable_ emulators. If you had a ][
> emulator that only ran disk images I think it would get through. Although
> that opens up disk-based BASICs, editor/assemblers..!

There are a number of RPN and RPL programmable HP calculator emulators
on the App store.  E.g. the 41CX emulator (i41CX+) gives direct
programmable access to some of the HW features of the iPhone, e.g.
compass, GPS, accelerometer.

m48 is an HP48GX emulator and there are 1000s of apps available for
free from hpcalc.org.  And you can program in RPL and Saturn (internal
4MHz processor) ASM on-board.  And you get 256K of memory.  2-4x that
of an Apple II+ or IIe.

However, programmable calculator emulators create very little risk of
threatening Apple's app revenue stream.  Flash does and that (IMHO) is
why it is banned.

Banning emulators will prevent the iPhone from running a lot of
games.  Games that they'd like to get 30% of.

That assumed.  I do not think any of the app approvers even know what
an Apple II is, they probably don't know that its and Apple product.
They probably don't know that it is really not threat to revenue.

Virtual ][ on the iPad with a BT Apple keyboard IS the new //c.  I'd
jailbreak my iPad for Virtual ][ just for the cool factor.

OT, but vmac was ported to the iPhone.  It will be more interesting on
the iPad.  Hopefully jailbroke iPads will have a BT hack for a BT
mouse.