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Re: Dragon's Lair II, GS version in limbo



Auri Man (aar7334@exodus.valpo.edu) wrote:

: Burger Bill said it would be possible to do doom on the GS -- BUT you would
: have to do one of the following (note only one):

Great! BB is god!

: o  Forget the lighting effects

That's fine.
     
: o  Do it all in greyscale (I think this was the other option)

NO WAY! This is reserve for the old Mac user, not us!

: o  Get rid of that neat movement thingie that makes the screen bob up and
:    down a lot <grin>

Good for me.

: With Second Sight or TurboRez, it is possible that these be overlooked,
: but for normal GS users without these boards (only one will be available
: soon anyways, so one of the Second Sights :)) they have limitations.

Like what? The wall will have only one solid colour? Still fine with me.

: Let's ask BB to do it, but it would be a tough port.

Now, lets all support him and get W3d (written by him right?)!

: Wolf 3D is not nearly as complicated as Doom or <cough> Doom II.

In what way?

--
          Lim Thye Chean: Lim is my surname. My name is Thye Chean.
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Institute of Systems Science                    Apple IIGS and OS/2 Warp user
   Software Engineer, Author of Galaxia Authoring Environment (OSF/Motif)