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Re: Dragon's Lair II, GS version in limbo
Auri Man (aar7334@exodus.valpo.edu) wrote:
: Burger Bill said it would be possible to do doom on the GS -- BUT you would
: have to do one of the following (note only one):
Great! BB is god!
: o Forget the lighting effects
That's fine.
: o Do it all in greyscale (I think this was the other option)
NO WAY! This is reserve for the old Mac user, not us!
: o Get rid of that neat movement thingie that makes the screen bob up and
: down a lot <grin>
Good for me.
: With Second Sight or TurboRez, it is possible that these be overlooked,
: but for normal GS users without these boards (only one will be available
: soon anyways, so one of the Second Sights :)) they have limitations.
Like what? The wall will have only one solid colour? Still fine with me.
: Let's ask BB to do it, but it would be a tough port.
Now, lets all support him and get W3d (written by him right?)!
: Wolf 3D is not nearly as complicated as Doom or <cough> Doom II.
In what way?
--
Lim Thye Chean: Lim is my surname. My name is Thye Chean.
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Institute of Systems Science Apple IIGS and OS/2 Warp user
Software Engineer, Author of Galaxia Authoring Environment (OSF/Motif)