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Re: Doom Conversion (was Dragons Lair
> Um... I have a GS, I love my GS, but I'd just like to make this comment to
> bring all of you back to reality. Doom runs under it's own 32 bit OS on PCs,
> and does _not_ use floating point, so it can run fine on a 486sux. The problem
> is this... A 486 25 is not only faster than the fastest GS, but even the
> slowest video still has an 8mhz bus bandwith to play with (ISA) The GS's bus
> is like 1 or 2mhz. Doom could not be ported (most importantly because of the
> 32 bit issue.) Be happy you have wolf 3d. I'd say that the GS community needs
> to do something a little more productive, like fiddle with what things
> are feasable with the SS or TR, or generally keep sights set on feasable things
> such as TCP/IP, or even a new OS. (Linux? :) ) The fax software is the
> perfect example of this. Maybe a decent idea would be to start up that
> emulator project again. GS doom would certainly be possible on a virtual GS
> with an effective speed of 60mhz or so (I'm thinking of the future here...
> with 150mhz Pentiums and the like) :)
Screw reality, dude! I'm sorry to tell you this, but the GS world is no
longer based on reality... it's pure fantasy come to life. We all dream
our dreams, and hack the machine to hell until it does what we want. If
we all stuck with reality, we would have no GS. Why would I want to play
a DoomGS under an emulator on a Pentium when I could just play Doom
normally? Come on man. Get with the fantasy, and make your machine
chase after those P90's screaming bloody murder. Mine does. :)
--
/-------------------------------------------------------\
| Matt Portune - IIGSi - mportune@telerama.lm.com |
| ae094@dayton.wright.edu |
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