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WANTED: Programmer for comm stuff



I'm not in the habit of putting job postings up on "comp" newsgroups, but
since this position is for a (very) low-level programmer on a 65816 system
(Super Nintendo), I figured it'd make sense to post it here.  Somebody
who's done comm stuff on a IIgs would work very well.

Familiarity with Orca/C is a plus (believe it or not).

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Seeking Awesome Programmer

Catapult Entertainment, Inc. is looking for a top-notch, real-time,
low-level programmer to join a world-class software team creating the first
real-time nationwide video game network. Seeking a motivated,
self-directed, product-focused, can-do programmer experienced in C and
assembly level coding.  Experience with communications and modem
programming desired but not required. Openings for consultants and
full-time employees.

Catapult Entertainment is an equal-opportunity employer.

Contact:

Stacey Chaney
e-mail: stacey@catapent.com
voice: 408-366-1735 x223
fax: 408-366-1729

Catapult Entertainment
20823 Stevens Creek Blvd. Suite 300
Cupertino, CA 95104
-----

Faxing it in is the preferred method, but if you can't then e-mail it in
ASCII form.

-- 
fadden@netcom.com (Andy McFadden)    [These are strictly my opinions.]     PGP

      Anyone can do any amount of work provided it isn't the work he is
        supposed to be doing at the moment.        -- Robert Benchley