[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Apple ][gs VGA Card



In article bazyar@netcom.com (Jawaid Bazyar) writes...
> 
>  Yes. The VGA images were 640x480 (on a VGA monitor). On an Apple monitor,
>you'd be limited to 640x400 interlace.

	For those who intend to connect the Second Sight to their existing
AppleColor RGB monitors, would that 640x400 (interlaced) be in 256 or 
32,768 colors on screen at once?

>  The existing graphics look better, due to scanline doubling.

	I assume "scanline doubling" eliminates the visable scanlines
that are often noticable on the GS, correct? (ie - those very thin black 
lines you see inbetween 80 columns text and most graphic modes on the GS). 
One question though...will this have the side-effect of "blocky" pixels
in the 320x200 modes? Anyone who's worked with IBMs knows what I'm talking
about, those very corse and square looking pixels in MCGA (320x200x256)
graphic displays. As 320x200 is *STILL* an essential resolution mode for
doing quick animation in games (and demos), I hope we won't get the MCGA 
blockiness side-effect passed down from the IBM to the IIGS. :-)

> Jawaid Bazyar              |   Like UNIX? Like your Apple IIGS? Then ask
> Procyon, Inc.              |   me about GNO/ME for the Apple IIgs!   
> bazyar@netcom.com          |   P.O Box 620334
> --Apple II Forever!--      |   Littleton, CO 80162-0334   (303) 781-3273

Mitchell Spector
m_spect@pavo.concordia.ca / spector@vax2.concordia.ca