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Re: Reinventing the wheel?



Andrew Schwerin writes:

>I have a few pet projects that I'm working on that I KNOW would help me to
>use my GS, but I have no clue whether other people have any interest in them.

  Trust me, these days we can't get enough of new programs :-)
 
>First, is a sound editor application with multi-scale simultaneous viewing,
>mouse moving/playing, a synthesizer interface, live (real time) echo effects
>(it's possible - I have a prototype), repeating wave isolation, plus a few
>other bells & whistles.

  Sounds great!  I'd certainly like to see this program completed.
  In addition to a really good sound editor/instrument creator, it's high
time a decent MOD editor was written for the GS.  None of the music programs
I have (either commerical, shareware or freeware) are very good at all.  

>I know there are a lot of sound editors out there...

  If there are, I haven't seen 'em :-)

>I'm also working on a graphic development system for windows, buttons,
>& menus.  It would be intuitive to use - similar to Hyperstudio, with dialog
>boxes and so forth, only on an assembly language level.

  Are you refering to a GUI editor?

  (Again, this has most likely
>been done to death, but maybe not exactly the
>way I see it).
> 
>  I think there may be a use for a GS comm program
>that can connect to "Macintosh only" links (designed
>to be used with a human interface program) and
>interpret the data into a "GS" interface.
>(Theoretically, such a program is possible. Again,
>I apologize if it's been done.)
> 
>  Finally, I hope to work on a drawing/presentation
>program similar to most multimedia programs.  The
>features of the program would hinge around the
>fact that many colorful and beautiful effects can
>take minutes if not hours by conventional tools.
>This program would feature font gradation tools,
>layering, animation filters (to create animated
>effect morphing of still images), full access to
>200 SCBs (3200 colors), multiple step undo, hard
>code animation, font smoothers, sound
>and all sorts of things which SHOULD
>be in a graphics program but often aren't, at least,
>in those for the GS.
> 
>  Question #1: Is anybody interested in these projects,
>               if I decide to finish them?
>       A.K.A.: Am I just reinventing old wheels?
> 
>  Question #2: Are there other projects which need
>               volunteers or special attention?
> 
> 
>  I'd like to hear from as many people as possible
>so I can obtain a wide variety of responses.  If you
>have a reply that is of general interest, please post
>it.  I welcome any and all personal correspondence
>through email.  Thank you.
> 
>   * Andrew Schwerin (schwerin@k12.ucs.umass.edu) *
> 




--
=========== Philip Stephens, Systems Programmer, Labtam Australia ============
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