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Re: A "decent" language for II's



It all depends on what you want to use the language for. If you're thinking
commercial product then there's really no choice but assembler for the
Apple II. If you manage to write something successful in anything else then
someone like me will come along and clean your clock with an assembler
knock-off product.

With the availability of ORCA/M you can use macros to hide the dirty code
from your tender eyes. Macro libraries are available to handle all the
ProDOS access and to even handle turtle graphics, screen I/O, and
mathematical functions. This makes the listings much shorter, easier to
debug and write in general.

For other projects, using MD Basic with a IIgs to produce applesoft code
for the Apple II line is another decent option. You can add Amperworks to
get some assembly language segments that will enhance the speed and
usefulness of Applesoft and get code that will run faster than you might
think with the ease of a higher than basic level of programming though it
does require a IIgs as the development system.

Don Elton

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